Thursday, 5 May 2011

Goodwins Analysis

Here is a link to a short post it note video I made to explain the 6 stages in analysing a music video.


Knowing what I learnt from this theory I applied it to actual music video to see visually how it was applied.

1. Music videos demonstrate genre characteristics.

It’s clear in the videos I analysed that the genre of the music is reflected greatly in the music videos. For instance with the videos for Eminem and Tiny Temper which both belong to branches of the Rap/RNB genre the artists are shown rapping usually with a dark Mise en scene to represent the "cool, slick, swagger" nature of the genre.


2. There is a relationship between lyrics and visuals.
In almost all music videos it is important that the song relates back to the video. The lyrics in the song "Unfaithful" by Rhianna relate back to the video in a part of the song where it says, " i say i won't be long, just hanging with the girls" as we see an image of her texting her boyfriend this. There's also a strong relationship in Kanye West's video " Homecoming". The song is about his hometown Chicago and features Kanye in the city with images of Chicago appearing frequently during the video.

3. There is a relationship between music and visuals.
The sound of the song and the effect is has on the listener should definitely be reflected in music videos. For instance a fast paced song should have a fast cutting rate and a slower song should have the opposite. A good example of this is in Adele's "chasing pavements" as when a high angle shot is used of the couple from the car crash laying still, the music is slow and long panning shots are used, however when they begin to move and dance  at "well...should i give up..."the music picks up and has a more joyful violin in the background.

4. The demands of the record label will include the need for lots of close-ups of the artist and the artist may develop motifs which recur across their work.
This is true as for instance in Florence and the Machine’s video a great amount of close-ups are used to show off the artist. In fact the first shot of the video is a close up of Florence. This can also be seen a lot in Lady Gaga's video as usually her makeup, hair and overall outfit is so detailed that close ups are needed to accentuate and expose these features.





5. There is frequently reference to the notion of looking and particularly voyeuristic treatment of the female body.
This is stressed in Kanye West’s video, it focuses mainly on Kanye looking around the town and remembering his childhood. An example of this is in the image of the reflection of the area showing what Kanye can see. Shakira and Lady Gaga again are both known for having voyeuristic like shots of their bodies laying in different positions.
Looking in Homecoming



6. There is often intertextual reference.
This is a common feature of music videos, however some have subtle references and some have more obvious deliberate references. At one stage in Eminem's career he was known for producing comical music videos, almost parodies of other artists and their work. One of the images shown is from Eminem's song "just loose it" however he makes reference to his film 8 mile by having a scene were they are on stage about to rap battle.





By looking at the conventions of music videos it allowed us as a group to decide whether we wanted to include these conventions, challenge them, develop them or experiment with them.

Wednesday, 4 May 2011

Denis Mcquail & Blumler and Katz

Aside from researching target audiences, peoples favourite videos, what it is that makes them likeable and rememberable, it was also important to look at why they watch these videos. We looked at a theory by Denis Mcquail professor of communication and a second theory by Blumler and Katz, of various uses and gratifications of why people use and consume media. The theory is a popular approach to understanding mass communication, and places more focus on the consumer or audience instead of the actual message by asking..


" What people do with media "

rather than

" What media does to people"
-Blumler & Katz 1959

The theory assumes that members of the audience are not passive but take an active role in interpreting and intergrating media into their own lives. The theory also holds that audiences are responsible for choosing media to meet their needs and suggests that people use the media to fulfill specific gratifications...

  1. Diversion -escape from everyday problems and routine
  2. Personal Relationships- using the media for emotional and other interaction e.g. substituting soap operas for family life.
  3. Personal Identity- constructing their own identity from characters 
  4. Surveillance- Information gathering, weather reports, educational programmes, holiday bargains.
From this Denis Mcquail suggested a more detailed breakdown of audience motivation...




  1. Information- finding out about relevant events. seeking advice, general interest
  2. Learning- self-education
  3. Personal Identity- finding model behaviour, gaining insight into yourself
  4. Integration and social interaction- gaining inside into others circumstances, enabling people to connect with family, friends and society.
  5. Entertainment- escaping, relaxing, sexual arousal, emotional release.
By knowing all of these it enabled my group to understand the reasons why individuals would search and watch our music video, and by knowing what needs they are trying to fulfill we can adapt our video to suit those requirements. We also looked at as Maslow's hierarchy of needs which can be applied to anything..not just media as an additional piece of basic knowledge about needs so we could see if our music video fitted in an any stage.


..here is a print screen on my work.







Monday, 2 May 2011

Postmodernism.

By understanding and researching various Umv's and Memes, it lead us onto discussing postmodernism and its effects. Postmodernism is a difficult concept to define, mainly because it is intended as a rejection of conventional reality, and tends to be defined in terms of what it is not. By giving it a definition, the concept is conforming to conventions which means the whole meaning is contradicted! Instead we came up with some postmodernism ideas to help us with our own video..

  • Postmodern media is between us and reality, and the stages in between are usually mediated. We can sometimes forget what is media and what is reality. For example..Fair ground simulations and 2nd life; the virtual game that pays resulting in a change in the individuals real life. http://secondlife.com/
  • Modernsim= Questioning reality, drama, art etc. Postmodernism= Representation and reality mixed together.
  • Postmodernism constantly reminds you that it isn't realist and is over constructed. Not like coming out of the cinema..Postmodernism stops the merge of media and reality.
  • No Escapism feeling. e.g. Run Lola Run with three alternative endings.
" Postmodernism has always been there, others think it is a new way of thinking"- Strinati 1995

  • Postmodernism rejects rules that one media product or text is greater than another e.g. Jaqueline Wilson V Shakespeare.
  • Postmodernists stand by the idea that anything can be art and "Culture eats itself" as there is no longer anything new to produce or distribute.
  • We live in a reality that is defined by images and representations; SIMULACRUM.
By understanding post-modernism we could discuss whether we were blurring reality in our own video and in a sense we would be. Our idea was Tony Blair being represented as the villian (Todorov) and the children were being the victims in an overexaggerated way, however in reality know "children" were sent to war by Tony Blair, only young men, and even then it wasn't Tony Blair alone who sent them, it was a whole government, and in some cases, the soldiers probably were willing to go into war.

UMV's and Memes.

UMV'S are unofficial music videos, produced with a range of motivations, including the subversion of copyright laws , countercultural politics, paying tribute or sometimes just because we like to be creative and have the technology to do so. Popular types of UMV use items like Lego, Playdo, pictures with the songs lyrics across the video or the Japanese animations; Anime. These sub genres of UMV'S have formed the broad category of fan media which describes any remixed, edited piece of media content where a fan of a commercial media product has put there own spin on the material and shared it over the internet.


The people who make and follow these videos, nicknamed "UMV-ers" obviously no longer want MTV and now crave the time, talent and freedom to re-make music and video, blur genres, contradict pop meanings and revitilise what has become a slowly dying, ever greedy, talent-lacking industry. It is because of this that our music video has to portray the right message and fit in the correct genre.


With this is mind, it leads on to another type of online video sharing; Memes.
Memes are videos, pictures, thoughts, stories, practically anything that spreads on the internet quickly from person to person. Some examples ...

Numa Numa Guy    http://www.youtube.com/watch?v=KmtzQCSh6xk

Blood       http://www.youtube.com/watch?v=-fVDGu82FeQ

3 year old monsters http://www.youtube.com/watch?v=Fk-1mla0LeU

Baby laughing http://www.youtube.com/watch?v=RP4abiHdQpc

Boy wrecks stone wall  http://www.youtube.com/watch?v=pHT5VkQ2Ng8


Although the above examples are all memes, there are 2 classic memes that were made extremely big and in both cases went on to provoke others to produce their own copies of the originals..
Charlie Bit Me! was made so popular by the sheer innocence of the babies. The brothers are playing together when brother harry decides to put his finger into baby charlie's mouth and is surprised that he gets bitten! This meme had 2.6 million hits at the start of feb 2006. Below are some examples of how this video was remixed, manipulated and copied whilst leaving harry and charlie with their own brand and blog.

http://www.youtube.com/watch?v=he5fpsmH_2g

This was then taken by a fan to produce this..
http://www.youtube.com/watch?v=pOle1AnPOc4&feature=related
which was then taken to produce this..
http://www.youtube.com/watch?v=sAxgA7N1BFE&feature=related
and together they all formed new media, t-shirts, jokes, and novelty items..

The second classic meme example is "Gingers have souls". The video was made and uploaded by a young student ranting about the abuse he recieves for having ginger hair and his disagreement with South parks ginger jokes. Throughout the video, the boy becomes increasingly angry, shouting at the camera that he himself was holding. The video was so popular it was copied to the extent of South park actually including him in one of their cartoons! therefore the whole reason for creating the video was lost.

Here is the orginal..

Which was taken to produce this..

To which South park themselves made this..

Which lead to the production of these...


Websites like http://www.squidoo.com/top-10-internet-memes and http://www.knowyourmeme.com were made especially to present prosumers videos and it is sites like these (plus youtube) were amateur videos like ours would get publicized and shared.

Both "Charlie bit me" and "Gingers have souls" can be descibed as a form of hyperreality where images refer to eachother. Many more media examples set out to explore and play with this hyperreality including Avatar, Matrix, Blade runner, Dj shadows music and the Cadbury gorilla advert.


By understanding UMV's and Memes it gave us an insight that not all videos have to come from MTV or AKA, and that music videos like the one we would be producing can be just as successful as the real celebrity artist ones, and when shared can get viewed by audiences all over the world and be hits within minutes.

Political Videos

We knew that if we were going to produce a controversial, political pop video we would need to research previous videos that had this kind of theme. Here is a Prezi interactive presentation of various political videos...

http://prezi.com/nuuw0tylrv9v/political-pop-videos/


There are two key images in my presentation that I found, and they were important influences to me as we already had the idea of toy soldiers to represent children and child soldiers.

Click for bigger image...